Review : Ponte Del
Diavolo.
Designed by Martin Ebel
and published by Rio Grand Games, Ponte Del Diavolo is a tactical tile
placement game for two players in which players attempt to build islands and
connect them with bridges (the name itself translates to “Devil’s Bridge”).
All of the pieces other
than the board are wooden which adds a nice tactile element to an otherwise
sterile appearance. There are 80 wooden tiles, 40 red and 40 white which are
divided between the two players and 15 grey bridges as well as a 10x10 board
which, admittedly isn’t fantastic but serves its purpose.
The main purpose of the
game is, each turn, to place two of your coloured tiles on the board and make
islands comprised of four pieces and connect them with bridges, scoring more
points for each connected island at the end of the game. These islands may not
touch another of the same colour in any direction but can touch opposing
islands, in fact this is one of the main tactics of the game as the bridges can
only be placed over blank spaces and may not cross over island tiles. This is
where the strategy of the game is most evident as you are made to think multiple
moves ahead from the first as you attempt to isolate your opponents islands
while leaving your own open to build bridges.
Gameplay.
The game is really easy
to pick up and a great filler for any game day/night as an average game takes
20-30 minutes at most. The abstract nature of the game may put some off but for
those wanting a good, short, inbetweener game I can easily recommend this. With
prices around £15 or less (I picked mine up at a branch of The Works for £7.99)
you could do much worse than this little gem.
I’ll give Ponte Del
Diavolo 7/10 but only when compared to other filler/abstract games as it
wouldn’t really stand up to a more thematic game.
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