Review 2: Claustrophobia
First impressions are
that the box is nicely decorated with thematically dark artwork and sturdy, the
vinyl effect to the box is a nice touch and gives the box a good, solid feel.
The second impression is the weight! It seems rather weighty for the size and
that is a good thing! Just make sure you don’t drop it as you’ll either lose a
toe or two or cause a little structural damage!!!
On opening the impression
of quality continues starting with the rulebook. This is clearly written and
well spaced with plenty of breakdowns and easy reference sections for some of
the rules, of which there are not too many! Along with some easily read
examples and demos. Then there is the Troglodyte reference chart which is also
very easily understood and clearly written, this is too made of a good thick
card and treated to the same vinyl effect, which lends to the sturdiness of the
whole package. Under these are the tokens (pre punching). Again these are thick
and beefy and really well printed. A problem I’ve had before is that some
tokens are printed a little off-kilter and being a little OCD about things
being even and level this irks me. This is not the case with Claustrophobia,
all of the tokens are neat and centrally punched and came away from the frame
with no mess or ripping (another problem that sometimes occurs, and that means
I’m looking at you Fantasy Flight!)
Under these still we get
to the true gribblies of the box (a made up word, feel free to steal and spread
it!) The movement tiles are where the weight comes in. They are BEEFY. The art
on them is nice and straight forward, no confusing lines or iconography and
where icons are used they are clear and easily referenced on the back of the
rulebook. The various event/equipment cards are well printed and the art is of
a similar quality, leaning slightly more to a comic book style which I like to
see every now and then and the character reference boards are well done even if
the plastic stands they rest in do come across a little flimsy! The wound
tokens are BRILLIANT! Where most companies would go with plain pegs or even
card tokens for wound marking Asmodee have made them small nut+bolt shaped pegs
that slot into the player stat cards. This doesn’t sound that impressive but
its the small things that sometimes please people and make them come back for
more.
One small criticism is
the dice. They feel frickin’ awful! There is no weight to them at all and they
feel as though they would crumble to dust if you squeezed them.
Finally we get to the
miniatures. These are well sculpted and not too delicate which can be a turn
off sometimes. The paint job isn’t astounding by any means but not that bad as
to warrant a repaint unless I run out of other minis to paint and have a
hankerin’ for a brush o’ thon!
Out of the box (before
play though) I’d give this an 8/10 just for component quality.
The Redeemer Vs. The Demon |
The Troglodyte horde |
The Redeemers Blades for hire (left) and Brutes (right) |
Gameplay
The first couple of games
played do nothing to harm the first impression of the game, the rules are that
easy to grasp and reference from the boards provided that even the first game
plays quickly and effortlessly. The balance between the enemies and the
adventurers/warriors is good, even if it seems a tad one sided as the enemies
usually end up outnumbering the heroes three to one. It can all hinge on one
decision by either party as to the outcome of an encounter, and from experience
being killed completely one tile from the exit and a comfortable win is a
brutal experience! But one that made me want to immediately try again and try a
different tactic. The abilities of the warriors and the equipment loadouts each
scenario provide make for many interesting choices too and more are available
online for more options.
Example of a game in progress (the heroes are as good as lunch!!!) |
After playing I stand by
my 8/10 score and would recommend this game to most board gamers as a brilliant
change, the similarities to GW’s Space Hulk are evident but with a greatly
lower price tag (and the gap keeps rising boys n gals! GW’s limited release
guaranteed that! Muppets) and pre painted miniatures for those without the
inclination for brushy nonsense make this a more affordable tactical corridor
combat board game. Just don’t buy if you don’t like losing, this game can deal
defeat in crushing fashion but that is more than half the charm! Forget
Resident Evil, Silent Hill or Siren, THIS is survival horror
I admire this article for the well-researched content and excellent wording. I got so involved in this material that I couldn’t stop reading. I am impressed with your work and skill. Thank you so much.
ReplyDeleteclaustrophobia